A Quiet Place
Well Played Studios was hired by Paramount to create a full body VR experience to promote the film A Quiet Place Part II. The experience placed fans, members of the press, and more into the world of A Quiet Place (AQP). In order to make the experience as realistic as possible, we worked with the films producers, at Platinum Dunes, Paramount’s marketing team, including the president of the entire division, and ILM. The experience ran as a key attraction of the A Quiet Place 2 pop up for a week in NYC and was designed to run in multiple cities before the film’s release was postponed due to Covid19.
Collaborate with HTC Vive to create a wireless, roomscale, full body tracking experience to make the user feel like they have to walk quietly in the world. (Includes wireless adaptor and vive trackers for feet)
Build a management system to acquire the highest throughput possible, given the small space and limited resources available
Create a realistic world by using the CG visuals from the Mov